![]() I wasn't trying to do anything fancy though, just changing the text files.īelow are the contents of the trace.txt file. Previously XStoryPlayer worked without problems, so this is definitely connected to modding, but once triggered the problem remains even if the mod is removed. Unfortunately I cannot do a real uninstall before reinstalling since the Account Manager does not support that. Reinstalling the software did not help the previous time either, so I suspect there is something special in first time install that fixes it. This happened once before (don't know what triggered it then) - at that time installing the Oculus Rift DK2 patch fixed it. Removing the pack_dungeon directory does not help. Not saying that couldn't still happen though, people make stupid decisions all the time.When modding (I think I was changing the init\std\base\char\brain\code\run\basic_func_sex.dat file, specifically adding a new entry to section, but it could have been something else too), XStoryPlayer stopped working - every time I try to start it just shows a dialog box saying "Version mismatch". ![]() some kind of runtime DRM check that Oculus own hardware is present) but given that they have publicly stated that they do not want a closed platform, that would be a PR disaster and probably hurt them more than it would gain them. There is of course the possibility that Oculus will start intentionally blocking this (e.g. no proper support for room scale VR), but a very worthwhile low hanging fruit. ![]() ![]() Of course it would not be as good as native Vive support (e.g. So XStoryPlayer developers would need to enable this, but (at least in theory) that should be very easy to do - definitely much easier than adding native Vive support. This is trivial for the developer, but less easy for others. this Ars Technica article, each game (XStoryPlayer in this case) needs to be patched because Oculus has included a code signing check on the runtime DLLs, so to load the librevr replacement DLLs instead you need to patch the application. Not sure if librevr will work with XstoryPlayer, couldn't figure it out anyway.Īccording to e.g. ![]()
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